Adam Z - Learn Archviz
Adam Z - Learn Archviz
  • Видео 240
  • Просмотров 5 810 465
Amazing Re-Creation of Ancient Egyptian Pyramids in VR | Unreal Engine 5
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DESCRIPTION
I have ALWAYS wanted to see ancient Egypt, but as it was intended to be seen, not as ruins. So, of course I built it all in 3d using 3ds Max and Unreal Engine 5. As usual, that was awesome, but I wasn’t done yet! I wanted to actually be there and see it for real, so there was no better option then taking into Virtual Reality. But, would this even work? Check out my full making of video to see all the techniques used, the finished results - cinematics ...
Просмотров: 30 638

Видео

Building Minas Tirith From Scratch! | Full Time lapse | Unreal Engine 5 + 3ds Max
Просмотров 1,7 тыс.2 месяца назад
You may have already seen the "making of" but this is the entire process from beginning to end, with no narration. Just an awesome speed build time-lapse. If you want to get more insights and explanation about how the final product was created, watch the "making of" video here: ruclips.net/video/OESNVcEiiT8/видео.html MODEL DOWNLOAD learnarchviz.gumroad.com/l/xssnq COURSE DEALS Unreal Engine Co...
Epic Re-Creation of Minas Tirith With Unreal Engine 5 #lotr
Просмотров 234 тыс.3 месяца назад
I made Minas Tirith from Lord of the Rings in Unreal Engine! This is the craziest project I have ever done for RUclips! I had to learn a ton of new things, and work through a lot of issues, but I love the final result and can't wait to share it with you (and the process too). If you want to grab the model for yourself, and create your own version, grab it here: MODEL DOWNLOAD learnarchviz.gumro...
I Re-Created Hogwarts in Unreal Engine 5 and It Looks Awesome! #hogwarts
Просмотров 159 тыс.4 месяца назад
Guys, I went crazy with this one! I took on a huge project, and I wasn't sure if it was going to work, but in the end, I really loved it. I completely re-created Hogwarts in 3d for cinematic animations. Follow along to see the complete process from 3ds Max V-Ray, to Unreal Engine 5! Or, choose from the chapters below to learn more about specific parts of the process. COURSE DEALS All deals foun...
I Re-Created My Ultimate Archviz Project, But In Twinmotion | How Does It Compare?
Просмотров 6 тыс.5 месяцев назад
I have been claiming that I created the "Ultimate" archviz project, but what does that really mean? I get tons of comments saying stuff like, "it would have been better in X software." In this video I am going to put that to the test, and re-create my favorite UE5 project, but this time in Twinmotion. I want to explore whether I can get similar results or not, and maybe I will find that some el...
Unreal Blueprint Basics Tutorial
Просмотров 5 тыс.6 месяцев назад
So, you want to start adding cool interactions to your projects, but maybe you're intimidated by coding or blueprints? Well, have no fear, I break down the essential principles to know in this video. This is a part one, because there are some essential things you really should know and understand. Part two is also ready to be released, but I'm going to wait to see how this one does first. Make ...
Chaos Vantage 2.2 Released! | You Need This in Your Workflow!
Просмотров 9 тыс.6 месяцев назад
Vantage keeps getting better! This time Chaos added the feature that people seem to have been asking for the very most, and it works great. Just another awesome addition to a software that continues to get better. See how it works in this video, and check out the other features as well! RELATED VIDEOS Chaos Vantage Speed Build: ruclips.net/video/Md6wz_l61xM/видео.html Chaos Vantage vs Unreal En...
Take Your Archviz Projects To The Next Level With Custom Interactions | Unreal Engine 5
Просмотров 4,7 тыс.6 месяцев назад
Unreal Engine might just be the most important tool for architecture, design and archviz moving forward because of one thing...INTERACTION! Watch the video, see what you think of my project and what I am doing, and let me know your thoughts in the comments about how I am making blueprints for interactive material swaps. COURSE DEALS All deals found here: www.learnarchviz.com/learn-arch-viz-pro-...
I Created the ULTIMATE Archviz Project Using Unreal Engine 5
Просмотров 54 тыс.7 месяцев назад
This is my idea of the ultimate archviz project, meaning I think it is the most effective way available to us for visualizing unbuilt architecture. Do you agree? Let me know in the comments. COURSE DEALS All deals found here: www.learnarchviz.com/learn-arch-viz-pro-courses Unreal Engine Course: tinyurl.com/ywub24tk Bundle lifetime membership to ALL training: tinyurl.com/52vxwbhy OTHER VIDEOS OF...
How To Add First Person Navigation To Your Scene in Unreal Engine 5
Просмотров 4,2 тыс.8 месяцев назад
How To Add First Person Navigation To Your Scene in Unreal Engine 5
How To Render Video With Unreal Engine 5
Просмотров 8 тыс.9 месяцев назад
How To Render Video With Unreal Engine 5
Chaos Vantage 2.1.0 Realeased! | A Huge Improvement | My Overview, Demonstration, and Results...
Просмотров 20 тыс.9 месяцев назад
Chaos Vantage 2.1.0 Realeased! | A Huge Improvement | My Overview, Demonstration, and Results...
Twinmotion 2023.2 Released and They Added Lumen! | Full Overview and Demonstration
Просмотров 26 тыс.9 месяцев назад
Twinmotion 2023.2 Released and They Added Lumen! | Full Overview and Demonstration
Turn Your Vray Scene To Real Time In Minutes With Datasmith and Unreal Engine
Просмотров 9 тыс.9 месяцев назад
Turn Your Vray Scene To Real Time In Minutes With Datasmith and Unreal Engine
Unreal Engine 5.3 Released! | My Overview of The Features That Matter
Просмотров 3,3 тыс.9 месяцев назад
Unreal Engine 5.3 Released! | My Overview of The Features That Matter
Do These Things To Make Your VRay Renderings Better!
Просмотров 9 тыс.10 месяцев назад
Do These Things To Make Your VRay Renderings Better!
How To Create Super Fast and Realistic Animations With Twinmotion
Просмотров 1,7 тыс.10 месяцев назад
How To Create Super Fast and Realistic Animations With Twinmotion
Real Time Archviz Animations in UE5 || Level Sequencer + Movie Render Queue [Tutorial]
Просмотров 3,7 тыс.10 месяцев назад
Real Time Archviz Animations in UE5 || Level Sequencer Movie Render Queue [Tutorial]
How To Use The Light Mixer in Unreal Engine 5 | Easy
Просмотров 6 тыс.11 месяцев назад
How To Use The Light Mixer in Unreal Engine 5 | Easy
Chaos Acquires AXYZ 3d People and Anima5 Software | First Impressions | Using It With Vantage 2.0
Просмотров 7 тыс.11 месяцев назад
Chaos Acquires AXYZ 3d People and Anima5 Software | First Impressions | Using It With Vantage 2.0
Animating With Chaos Vantage 2.0 | First Impressions | Is It Worth It?
Просмотров 5 тыс.11 месяцев назад
Animating With Chaos Vantage 2.0 | First Impressions | Is It Worth It?
Twinmotion To Unreal Engine Workflow | How?
Просмотров 14 тыс.Год назад
Twinmotion To Unreal Engine Workflow | How?
Chaos Vantage 2 Released! || New Feature Overview
Просмотров 11 тыс.Год назад
Chaos Vantage 2 Released! || New Feature Overview
[Tutorial] Epic Games RealityScan | Now on Android | Quality Photogrammetry With Your Phone
Просмотров 6 тыс.Год назад
[Tutorial] Epic Games RealityScan | Now on Android | Quality Photogrammetry With Your Phone
Unreal Engine 5 vs Chaos Vantage For Archviz | The Definitive Breakdown
Просмотров 22 тыс.Год назад
Unreal Engine 5 vs Chaos Vantage For Archviz | The Definitive Breakdown
3ds Max Beginning Lighting Tutorial | Arnold Lighting
Просмотров 1,5 тыс.Год назад
3ds Max Beginning Lighting Tutorial | Arnold Lighting
Chaos Vantage + 3ds Max Speed Build | Stunning Archviz Animation From Scratch in 10 Minutes
Просмотров 8 тыс.Год назад
Chaos Vantage 3ds Max Speed Build | Stunning Archviz Animation From Scratch in 10 Minutes
Incredible Texture Workflow With AI || Photoshop Generative Fill Unleashed
Просмотров 10 тыс.Год назад
Incredible Texture Workflow With AI || Photoshop Generative Fill Unleashed
Unbelievable AI Magic: See How Photoshop's New Generative Fill Works...
Просмотров 4,3 тыс.Год назад
Unbelievable AI Magic: See How Photoshop's New Generative Fill Works...
Blender Sculpting + 3ds Max Baked Normals Workflow
Просмотров 1,4 тыс.Год назад
Blender Sculpting 3ds Max Baked Normals Workflow

Комментарии

  • @Ally4Gamer
    @Ally4Gamer 12 часов назад

    how can you say this is pretty??? Its terrible.... bleh

  • @designbyKwik
    @designbyKwik 21 час назад

    Nice. I'm working on the next ultimate Archviz project for Unreal; a 60k square foot luxury home. I am going to showcase the whole thing.

    • @Learn-archViz
      @Learn-archViz 20 часов назад

      Awesome! That sounds like a lot of work 😰 Can't wait to see it

  • @bioluminescentrobot3840
    @bioluminescentrobot3840 21 час назад

    The pyramid(Fulcrum)actually has 8 sides not 4. because it's showing the balance between the two worlds you live in the physical(mechanical advantage)and mental(emotionaladvantage). The 8 side only visible 2 times a year because it's trying to show you balance of cycles. GOOGLE 8 sided pyramid you'll see. Once you know what it truly is. It's teachings soooo many things that's why it's on the 1 dollar bill.

  • @maxamillion499
    @maxamillion499 23 часа назад

    Brilliant work, I feel you could of taken more artistic licence in beautifying the buildings and walk ways. With flowering plants and mosaic's because the Egyptian kings liked to show their opulence. Fantastic work, Aztec next?

    • @Learn-archViz
      @Learn-archViz 20 часов назад

      Yep. This one can be taken so much further.

  • @UncleSamSiam
    @UncleSamSiam День назад

    Please tell me you're helping the Dawnless Days project! You're awesome brother

  • @JuanDiegoPinillos
    @JuanDiegoPinillos День назад

    Now you need to add Osgiliath 😬

  • @fkxfkx
    @fkxfkx День назад

    Did you forget the stargate?

  • @siranjeevikumar8142
    @siranjeevikumar8142 День назад

    11:28 I love 3ds max I'm from India, every time lengent one step before, 3ds max really difficulty i understood, once u understand u are the hero. ..

  • @chriswatts3697
    @chriswatts3697 День назад

    Awesome, I did a digital 3d reconstruction of the Ishtar Gate of Babylon and implemented an AI character into the unreal scene to explain the architecture. I think this way of exploring and learning about history is a fascinating way.

    • @Learn-archViz
      @Learn-archViz День назад

      Absolutely 💯 That is why I wanted to do this. It is the future, IMO

  • @RobinTapsell
    @RobinTapsell 2 дня назад

    With Unreal Engine am I able to send a scene like this to a client in a format that they can explore the scene?

  • @hafizmiau
    @hafizmiau 2 дня назад

    Nice work. I hope that you also can win more points in Haas this year!

    • @Learn-archViz
      @Learn-archViz 2 дня назад

      🤣🤣🤣 Kevin Magnusson? I'll take it 👍

  • @MacShrike
    @MacShrike 2 дня назад

  • @petenorris2133
    @petenorris2133 2 дня назад

    Nice work, one thing I would suggest is that the Sphinx's head was probably much bigger originally, it's also possible that it was just a regular Lion's head.

    • @Learn-archViz
      @Learn-archViz 2 дня назад

      A couple people suggested this. I'll have to look into it. 👍

    • @petenorris2133
      @petenorris2133 2 дня назад

      @@Learn-archViz I was lucky enough to go to Cairo many years ago and see the Pyramids, the Sphinx and saw King Tut's mask at the Cairo museum. It actually brought me to tears, it was quite overwhelming. It was also nearly 50 degrees, so it could have been that!

    • @Learn-archViz
      @Learn-archViz 2 дня назад

      @@petenorris2133 That is awesome! I have a similar reaction when I see things built by humans so long ago and with amazing craftsmanship. So cool

  • @siMM4tw
    @siMM4tw 2 дня назад

    ahh exactly what I needed! thanks !

  • @getshotUK
    @getshotUK 3 дня назад

    Please make this purchasble in the Unreal Marketplace!!! <3

    • @Learn-archViz
      @Learn-archViz 2 дня назад

      One of the things I'm planning when I hit 100k, possibly 🤞

  • @nazacastro1814
    @nazacastro1814 3 дня назад

    In case anyone is interested in making a project like this (like me) I'll share some information with you (I didn't test it): Nanite is compatible with VR but have some problems, but if used properly you can add models with millions of polygons to a vr scene without a 4080ti dynamic lights with lumen is almost impossible, it is recommended to use baked lights

  • @poppytales8347
    @poppytales8347 3 дня назад

    Holy moly! How about King's Landing from game of thrones?

  • @jeremyscottgraham
    @jeremyscottgraham 3 дня назад

    I think you look like Steve Zahn, and even sound like him (but specifically while he is recording his nature show in Strange Wilderness)

    • @Learn-archViz
      @Learn-archViz 3 дня назад

      LOL. Steve is definitely the one I hear all the time, and yes, people claim my mannerisms and voice are similar too. I don't really see it, but so many strangers have told me this, so I guess there is something there 😆 Thanks for watching!

  • @evgenitantikov5865
    @evgenitantikov5865 4 дня назад

    The realism is lost somwhere. It looks like a plastic miniature model. Mountains contours are too sharp. Bad fog and grass rendering... Not a hater.

    • @Learn-archViz
      @Learn-archViz 3 дня назад

      You're not wrong. If I wanted absolute realism, I might try and set it up with path tracing

  • @SHILPNIRMIT
    @SHILPNIRMIT 4 дня назад

    I signed up recently to the studio, but not able to get a realistic 3D view of the structure/building/street, Is the 3D view limited for some cities only?

  • @Revanaire
    @Revanaire 4 дня назад

    Name of the Soundtrack during the cinematic?

  • @nickdreiath4010
    @nickdreiath4010 5 дней назад

    Crazy impressive. This vid should have more views.

    • @Learn-archViz
      @Learn-archViz 4 дня назад

      Thanks! I agree 😁 Honestly, is still performing pretty well

  • @stevett225
    @stevett225 5 дней назад

    Absolutely brilliant, would you like to collaborate on a project regarding ancient Egypt?

    • @Learn-archViz
      @Learn-archViz 4 дня назад

      Maybe at some point. I could dedicate a whole channel just to that, I'm sure. For now, I am on to my next big project for the moment. Thanks for watching.

  • @WhitespaceFilms
    @WhitespaceFilms 5 дней назад

    I don't know if someone answered your grass shadow issue, but here are a few options I've found: 1. If you need raytraced shadows from landscape grass actors, use the cvar: r.RayTracing.Geometry.LandscapeGrass 1. Shadows for this object are off by default. 2. Console Variable for solving buggy shadows: r.Raytracing.Shadows.EnableTwoSidedGeometry 0 3. If shadows are being culled at a set distance from the camera, try the console command r.Raytracing.Geometry.InstancedStaticMeshes.Culling 0, or try changing the “Max Trace Distance”: PostProcessVolume->Details Panel->Global Illumination->Lumen Global Illumination 4. Make landscape grass not disappear while using path tracing: r.RayTracing.Geometry.LandscapeGrass 1 5. Are shadows being culled at a distance? Use this command: r.RayTracing.Culling 0

  • @Webmatex
    @Webmatex 5 дней назад

    I figure at 72 i don't have time left for U5. You have plenty. Carry on, and success.

    • @Learn-archViz
      @Learn-archViz 4 дня назад

      Thanks! A huge majority of my viewers are in the 20-30 range, so I'm glad you found this and hopefully enjoyed it!

  • @Brandon-xj2hv
    @Brandon-xj2hv 6 дней назад

    middle earth is not only consists of helms deep and minas tirith.. like the USA not only consists of washington

    • @Learn-archViz
      @Learn-archViz 4 дня назад

      So, you're saying I need to build some more stuff? 😁

  • @nicolasbolatto
    @nicolasbolatto 6 дней назад

    Can this model be converted into an STL for 3D printing?

    • @Learn-archViz
      @Learn-archViz 4 дня назад

      In theory, sure. 3d geometry is 3d geometry, but there are a lot of considerations when doing 3d printing that I did not think about here at all (not necessary for this), so it would need to be adapted a lot.

  • @TacRabsBiggestAirConditioner
    @TacRabsBiggestAirConditioner 6 дней назад

    One day we'll get a LOTR game that pays artists for work like this and expands on them to create a fully open world middle earth. One can always dream

  • @sparkerb2631
    @sparkerb2631 7 дней назад

    Great work. One point. Make the sphinxs face correct. It represents modern Egypt, not ancient.

  • @qupation7296
    @qupation7296 7 дней назад

    Hey guys, dumb question... What are the chances of me running a VR project like this on an M1 Macbook? I'm literally typing this while crying because that is all I can afford. LOOOL This is such astonishing work, and I want to do this too.

  • @harryswan7847
    @harryswan7847 7 дней назад

    You should do Isengard.

  • @birchtreebattle7153
    @birchtreebattle7153 8 дней назад

    Great work. Two questions. How many people and how long did they take at Weta to give us the movie version? You did all this alone and it’s excellent. The other question, can you show Minas Tirith on a real-time time-lapse from just before dusk until several hours later and into the night? I think the lighting shift would be super challenging but spectacular. And there isn’t much to see out there of Minas Tirith at night. It would be unique and perfect for and ambiance video.

  • @IDAVFX
    @IDAVFX 8 дней назад

    Thanks Adam Z

  • @MandGmusics
    @MandGmusics 9 дней назад

    maravilloso

  • @madigorfkgoogle9349
    @madigorfkgoogle9349 9 дней назад

    Im sorry, but you could have taken some time and do some research to do the pyramids right...

    • @Learn-archViz
      @Learn-archViz 9 дней назад

      What is your issue with them? I took a little bit of artistic license with them, and also didn't give the Great Pyramid 8 sides. These are pretty minor. What else?

    • @madigorfkgoogle9349
      @madigorfkgoogle9349 9 дней назад

      @@Learn-archViz I dont know, 4 sides vs 8 sides is pretty important if you ask me, besides the fact it is easy to make in 3D software.

    • @Learn-archViz
      @Learn-archViz 9 дней назад

      @@madigorfkgoogle9349 Okay, well I guess we would have different goals for a project like this, and a different idea of what is a successful project. The concave walls are very subtle and only noticeable at very specific times, so it would not have changed what I am trying to do here at all. If accuracy was my #1 goal, which maybe it is for you, then it would be important.

    • @madigorfkgoogle9349
      @madigorfkgoogle9349 9 дней назад

      @@Learn-archViz Well, since you titled your video "Amazing Re-Creation of Ancient Egyptian Pyramids in VR" one can hope it is re-creation and not artistic imagination, right? So if your No.1 goal was to do artistic impression, then do not title your video a re-creation in VR.... Im really not "Amazed".

    • @Learn-archViz
      @Learn-archViz 9 дней назад

      @madigorfkgoogle9349 Okay, man 👍 Next time I'll consult you first

  • @urakis
    @urakis 10 дней назад

    Another great video, im learning a lot from your channel, do you have a tutorial for the night and day slider? thanks!

    • @Learn-archViz
      @Learn-archViz 9 дней назад

      Just the stuff I have here on RUclips. I have the beginnings of a blueprints tutorial on here which starts to show the basic principles of how it works. My paid UE5 course does go more in-depth on it too with how to set up a UI slider and link it to time of day.

    • @urakis
      @urakis 9 дней назад

      @@Learn-archViz Wow thats great, can you share the link to your UE5 course where i can learn those functions? I am a beginner in UE5 Archviz and I really like your approach and method, I would like to incorporate it in a test project i am working on right now. thanks

    • @Learn-archViz
      @Learn-archViz 8 дней назад

      @@urakis pro-courses.learnarchviz.com/p/ue4-an-advanced-real-time-arch-viz-project

  • @michaelj7069
    @michaelj7069 10 дней назад

    Very cool!😲

  • @nightstormgaming14
    @nightstormgaming14 10 дней назад

    You should’ve done a Lore accurate Minas Tirith. Would love to see the Pelennor Fields.

    • @Learn-archViz
      @Learn-archViz 9 дней назад

      I lot of people have requested similar. It would be cool, because a lot more of the creative interpretations would be left up to me. Maybe I will come back to this at some point.

  • @stevenevan3775
    @stevenevan3775 11 дней назад

    Hi Adam, Do you add & update this new project into Unreal learning course on learn archviz pro?

    • @Learn-archViz
      @Learn-archViz 11 дней назад

      My latest projects have been just for youTube, except for my architectural walk-through one with Unreal. I did add a lot of new content from that project.

  • @StevenDixonVids
    @StevenDixonVids 11 дней назад

    Awesome stuff, I love the effort you have put in to create this, I've done basic stuff in Blender (Donut tutorial) which I loved, just need more hrs in a day to learn so much more, VR is fantastic when the maps/models are good, I'm still on a 1070 so don't think my system would do so well with UE5 VR projects, may get to do one when I retire and have upgraded! lol. After playing Elite Dangerous in VR mode I can't go back to flatscreen! I would love to see a valley of the kings in full VR, especial KV5 Ramesses II family tomb.

    • @Learn-archViz
      @Learn-archViz 11 дней назад

      Yeah, there are so many cool applications, but like you, I need way more time in a day 🙂

  • @saquibkhan2154
    @saquibkhan2154 11 дней назад

    on zero budget by one guy it's more than a movie studio stuff...

  • @bambigoki3550
    @bambigoki3550 12 дней назад

    Even Gpu simulate the heat of the desert incredible!

  • @rychardo888
    @rychardo888 12 дней назад

    You did Gucci Keep going

  • @wavemotionpilot6035
    @wavemotionpilot6035 13 дней назад

    Would be cool to have a walk around version

    • @Learn-archViz
      @Learn-archViz 12 дней назад

      This might happen in the future 🤞

  • @komosky3706
    @komosky3706 13 дней назад

    aww man your pyramids only have 4 sides, how are you supposed to observe the sun at dawn and dusk on the spring and autumn equinoxes

    • @Learn-archViz
      @Learn-archViz 13 дней назад

      This has been brought up several times so I might have to actually adjust. I believe it only applies to The Great Pyramid.

  • @tomwinston6758
    @tomwinston6758 13 дней назад

    Amazing work!!

  • @Leo_Cleon
    @Leo_Cleon 14 дней назад

    Why did you tire yourself out? If you played Assassin's Creed Origins, you would have the same experience anyway.

    • @Learn-archViz
      @Learn-archViz 13 дней назад

      I enjoy the process, learning new things, and having full control over the finished result. Same answer when people say "just use AI"

    • @tbdia1
      @tbdia1 3 дня назад

      I was thinking the same thing lol😅

  • @lastlast2078
    @lastlast2078 14 дней назад

    You missed the most important part, LIGHT THE BEACON

  • @helmar_rudolph
    @helmar_rudolph 14 дней назад

    Fantastic! Thank you for sharing this project. I've got something similar in mind, and may call on you when the time is right. Happy days...

  • @grafire80
    @grafire80 15 дней назад

    wow - this is so amazing! Thx 𓂀